7 EXT. SPACE - AVENTINE
The Vesta-class explorer flies at impulse...
8 INT. AVENTINE - CONFERENCE ROOM
A mug of COFFEE on the conference table... BOWERS brings it up and takes a sip. He looks tired, eyes red, skin drawn. Placing the mug down, he rubs his eyes, shakes himself out.
I need a break. And a shower. And
a few hours’ rest if I’m honest.
Behind him, KEDAIR paces and stretches her shoulders.
Copy that - if only to see the
inside of something other than
this room for a few minutes.
DAX leans agains the conference table, just as tired as the others, studying the HOLO-MAP that shows the distribution of ROMULAN and BREEN ships between them and SALAVAT.
Requests denied. There has to be
a way through this blockade, and
it’s our job to find it. Bashir and
Douglas are counting on us to get
them out at a minute’s notice.
That’s if they’re still alive. If
they’ve been killed or captured,
we’ll never know. And if they
don’t accomplish their mission,
the point will be moot anyway.
Why would the point be moot?
Because if the Breen launch their
prototype, the op is officially a
failure and we have to leave the
sector immediately - to preserve
deniability for the Federation.
Well, that’s just great.
The floor is open to suggestions.
Kedair comes and stares at the holo-image of the blockade.
So no help from the Klingons...
But maybe we don’t need actual
Klingons... we just need to make
them think we’ve got Klingons.
A fake distress signal?
That Breen ship we captured, the
Sitkoskir - it probably had codes
for their comm network, right? If
we hack into their comm net, we
could generate a distress call
that would be indistinguishable
from the real thing.
Do you have the skills to pull off
that kind of electronic forgery?
No, but I’d bet Helkara, Mirren
and Riordan do between them.
Alright. What kind of emergency
would be big enough to pull more
than one or two ships away?
How about a Klingon attack against
(points to map)
The Klingon fleet at Starbase 514
is scheduled to ship out in less
than two hours. That’s our
plausible threat right there.
Except that they’ve been recalled
to Klingon space.
But the Breen don’t know that. If
the Klingons cloak the moment
they leave the starbase...
(face lights up)
...Then as far as the Breen know,
the Klingons could be anywhere. I
love it. Sam, wake up Helkara and
the others - I want them ready to
hack that network the moment we
get the call. Lonnoc, the access
codes. I’ll talk to the Klingons.
Okay, but after I do that, can I
get some rack time?
Sure, but sleep fast. We’ve got
a big day ahead of us.
All three get to work...
9 INT. SALAVAT COLONY - SUBWAY PLATFORM
A multitude of suited and helmeted BREEN fill every space of the platform, waiting to squeeze onto the SUBWAY TRAIN that is just pulling into the station. As the train’s doors open, they SURGE forwards trying to claim their space.
10 INT. TRAIN - MAIN CABIN
Among the crowds are our two hero Breen, BASHIR and SARINA. They are swept along, pushed together against the far door as every inch is filled with another body. They speak via their private comm channel so that no-one can overhear...
What is going on? It wasn’t this
No... most of their conversations
are the same. They all got job
offers, and all at the same time.
To work on the slipstream project?
At least that means we’re on the
They must really want to get it
done as soon as possible.
That, and the fact that you blew
up one of their other trains.
Bashir’s head tilt expresses playfulness, Sarina’s own head tilt suggests wry amusement in return. Then the train JERKS as it heads out of the station, all the Breen jostling against each other... and off they go.
11 INT. SALAVAT COLONY - SUBWAY PLATFORM
The train disappears into the darkness of the tunnel.
12 EXT. SALAVAT COLONY - RECYCLING PLANT
Still under a sky of stone, but as outside as it gets in this buried city - a massive cavern deep underground.
In it stands a gigantic FACTORY, with six shuttle docking platforms spreading out from it in a circle, all over a black LAKE that ripples as one of the shuttles takes off.
The crowds of BREEN walk along one of the platforms under floodlights towards one of the remaining shuttles. Our two “hero” Breen join the end of the line to board...
...until Bashir pulls Sarina out of the line.
Wait - this is wrong.
What are you talking about?
We don’t know these people are
going to the shipyard, that’s just
a guess. The only ship we know is
going our way is the garbage scow.
You’re right. Which one is that?
Bashir pauses to look around the factory and its various docks, his visor analysing everything. Without pointing...
Over there by the conveyor system.
No windows in the shuttle.
Sarina looks, sees the one he means, nods subtly.
As more Breen head to the shuttle, they allow themselves to be pushed out of the way and slip back out of the light and into the shadow. Once they are sure no-one is looking at them, they move off towards the other docking platform.
13 EXT. SALAVAT COLONY - DOCKING PLATFORM
A CONVEYOR BELT rumbles along, carrying egg-shaped GARBAGE PODS out from the factory along the platform. Watching this from the shadows, we can just make out two Breen shapes.
Six minutes. If you have a better
idea, now’s the time to share it.
Fine. Let’s go.
They crouch-run from cover to a pile of spare garbage pods. As the conveyor belt pauses a moment, Bashir picks one up, quickly carries it over to the belt and places it on, in between the already present pods. He opens it up...
Madam, your chariot awaits.
You first. It’ll be easier for me to
programme the manifest from the
outside. Just hold it open for me.
Bashir clambers inside. Sarina works the control panel...
14 INT. BASHIR'S SUIT (INTERCUT)
Inside his suit, Bashir struggles to manoeuvre himself in the tight space, even as he looks around with a smirk...
Then he hears a loud and grating ALARM, and the usual Breen NOISE outside, translated by his suit’s systems...
Attention all personnel. This is
a security alert from the Breen
Intelligence Directorate. Human
spies have infiltrated Salavat.
Bashir’s jaw drops in horror...
15 INT. SARINA'S SUIT (INTERCUT)
As she reacts more stoically but equally unhappily...
All communications and public
transport systems are locked down.
Remain where you are and cease
all activities until your identities
have been verified by Confederate
security officers. Repeat...
16 EXT. SALAVAT COLONY - DOCKING PLATFORM (INTERCUT)
As the alarm and the droning Breen BUZZ continue, echoing off the stone walls, Bashir looks back out of the hatch of the garbage pod at Sarina...
That’s not good.
No, it’s not. Have a nice trip.
She SLAMS the hatch closed and pushes the pod along the conveyor belt, setting the whole procession in motion again towards the garbage scow at the far end of the platform.
17 INT. BASHIR'S SUIT (INTERCUT)
Rocking from the movement, Bashir is horrified anew...
What are you doing?!
18 EXT. SALAVAT COLONY - DOCKING PLATFORM (INTERCUT)
With the pod rumbling away from her on the conveyor belt, Sarina melts back into the darkness, towards the factory...
Julian, they’re locking everything
down. That pod will get you most
of the way along the platform.
I’ll cause a distraction and buy
you time to get on the ship.
Bashir’s response is half-lost as he gets further away...
No! We’re not splitting up! I’m
not leaving you here!
19 INT. BASHIR'S SUIT (INTERCUT)
Bashir is terrified, on the edge of tears, as Sarina’s final message is also scratched through with static...
Goodbye, Julian. Good luck, and
don’t let me down.
And then she is gone. Bashir PUNCHES the wall of the pod, his curses translated into Breen BUZZ.
20 INT. RECYCLING PLANT - CORRIDOR
A corridor inside the factory, simpler and more industrial than in the market or the offices. SARINA walks down it in her Breen suit, trying to look unsuspicious specifically so that she will look suspicious.
21 INT. SARINA'S SUIT (INTERCUT)
Muttering to herself, trying to convince herself...
He’ll be alright. He has every
advantage, even if he doesn’t
realise it yet. He’ll be fine.
22 INT. RECYCLING PLANT - CORRIDOR (INTERCUT)
Two armed Breen spot her. She ducks sideways into another passage, as suspicious as she can be. They come running, neural truncheons at the ready, BUZZing loudly...
23 INT. SARINA'S SUIT (INTERCUT)
Half-hurrying, with BOOTS following and BUZZ translated...
Stop! We need to verify your
She turns to face her pursuers blocking her exit, seeing their outlines in green in her heads-up holo-display. One BUZZES an order, the translation coming through...
Hesh Rin, Confederate Information
Bureau. Identify yourselves.
The two Breen soldiers are momentarily taken aback...
24 INT. RECYCLING PLANT - CORRIDOR (INTERCUT)
In the moment of confusion, Sarina takes her chance.
SLAMS her left hand into one soldier’s truncheon, driving it back into his own chest - FLASH of light, CRACKLE of power, and he goes down with a gurgle of buzzing. PUNCHES with her right hand at the second soldier’s snout.
As he staggers back, she SNATCHES the truncheon off the first, LEAPS on top of the second and DRIVES the truncheon into his throat. Another FLASH and CRACKLE of power.
Another loud BUZZ from off-screen - Sarina looks up, and three more soldiers have spotted her.
She takes off running down the corridor, leading them all on a chase away from Bashir and the garbage shuttle.
One of the Breen draws a disruptor - and FIRES.
25 INT. SARINA'S SUIT (INTERCUT)
Sarina SCREAMS, the systems in her suit SCRAMBLING, and she tumbles to the ground. As the sounds of nearing BOOTS and SHOUTS drift in, she slips into unconsciousness...
END OF ACT ONE